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The Facility
Escape the Facility by completing challenges and breaking the cycle.
Gameplay Showcase:
Overview
This was my first time using Unreal Engine to create a 3D game so I had a lot to learn, it was also the first time that I had used Blender for a 3D game project.
Furthermore, this was my first team project which was great as it allowed us to specialise into different areas to work more efficiently and be more ambitious with our ideas.
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The aim of the game was to create a prototype of a game in which the player completed physics puzzles to progress, using a gun to shoot projectiles to move crates and such.
Project Goals
-Design my own level and puzzle in Unreal Engine
-Use Blender to create assets for a game project for the first time.
-Work well as a team and communicate with each other well.
Project Details
Role: Level Designer, 3D modeler
Engine: Unreal Engine
Applications used: Blender, Unreal Engine
Duration: November - December 2023
Team Size: 3
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A view at Concepts and working.
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